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In the previous patch, we optimized the performance and stability of combat calculations. These optimizations also introduced some minor issues. This patch will fix these issues:

  • Fixed the issue where Smart Marksman and Smart Arclight were leveling up too fast.

  • Fixed the issue where units controlled by hackers would cause incorrect damage to players’ HP.

  • Fixed the issue where Crawler with Subterranean Blitz would always emerge from the ground 10 seconds after the start of battle.